Jan 2019 *
RTD (Roll to Dodge):
Sign-Up/Set-Up Phase:
1. Players sign in by posting "/in", accompanied by a backstory story for their character and posts it to thread (you can pick whatever you want: abilities, intelect, etc..., but keep in mind it is more fun when you stick to the theme)
2. The first 5 players to "/in" will start, any additional players will be placed on the waiting list.
3. Sign-Ups will close on Friday 1/18/2019 at 11:59 CST
Day Phase:
1. The first day will start on Monday 1/21/2019 at 11:59 CST
2. Days will last 5 calendar days. Starting each Monday and ending each Friday at 11:59 CST
3. Actions are posted publicly in the thread and can be changed up until the deadline. Players are encouraged to talk in thread and try to work together to solve issues and problems thrown at them by the master.
4. One the deadline is set reached the Derngoun Master will ask players to stop posting or lock the thread and then we enter the processing phase.
Processing Phase:
1. This phase is very easy for the players, you do nothing.
2. The Derngoun Master will take Saturday and Sunday to do the following 2 things
3. First the Master will roll a 6 sided die (once for each player). Based on the outcome of the roll the action will have one of the following type of outcome
#1: Epic Failure - The player failed in their action so bad something bad happened
#2: Small Failure - The player failed but nothing really happened
#3: Small Sucess - The player suceeded, but nothing valuable was achieved
#4: Large Sucess - The player suceeded and achieved what they wanted
#5: Epic Sucess - The player suceeded in the best way possible
#6: Overshot Sucess - The player suceeded so much that the action backfired
4. Then, once the dice have been rolled, the Master with then write a scene that ties all of the actions and their results together and also introduces new elements for the next "Day Phase"
Ending Phase:
The game can end in 1 of 4 scenerios
1. Everyone dies (This happens when everyone dies and the Master has chosen to not have or is out of alternates in their "queue")
2. World is destroyed (Similar to everyone dying, but regaurdless or players and alternates the game ends)
3. Mission accomplished (Sometimes Masters will theme the game like a quest and when you win, well you win)
4. Game has hit a point that everyone agrees has taken to long, at this point a vote is held and if the majority want it to end the Master sets a number of days that are remaining and once tey are done the game ends.
Rules:
1: Be nice. Jesting is fair game, but don't be a total ass, this will result in you being mod killed. This game is meant to be co-operative.
2. All actions must be submitted in bold and with "Action:" before the action.
3. Don't post in Red this color is reserved for the mod.
4. Don't post during the processing phase
5. Have fun
Players
1. Box_A_Hair
2. Snowy_Owl
3. Ballz
4. Zed
5. Bambi
Sign-Up/Set-Up Phase:
1. Players sign in by posting "/in", accompanied by a backstory story for their character and posts it to thread (you can pick whatever you want: abilities, intelect, etc..., but keep in mind it is more fun when you stick to the theme)
2. The first 5 players to "/in" will start, any additional players will be placed on the waiting list.
3. Sign-Ups will close on Friday 1/18/2019 at 11:59 CST
Day Phase:
1. The first day will start on Monday 1/21/2019 at 11:59 CST
2. Days will last 5 calendar days. Starting each Monday and ending each Friday at 11:59 CST
3. Actions are posted publicly in the thread and can be changed up until the deadline. Players are encouraged to talk in thread and try to work together to solve issues and problems thrown at them by the master.
4. One the deadline is set reached the Derngoun Master will ask players to stop posting or lock the thread and then we enter the processing phase.
Processing Phase:
1. This phase is very easy for the players, you do nothing.
2. The Derngoun Master will take Saturday and Sunday to do the following 2 things
3. First the Master will roll a 6 sided die (once for each player). Based on the outcome of the roll the action will have one of the following type of outcome
#1: Epic Failure - The player failed in their action so bad something bad happened
#2: Small Failure - The player failed but nothing really happened
#3: Small Sucess - The player suceeded, but nothing valuable was achieved
#4: Large Sucess - The player suceeded and achieved what they wanted
#5: Epic Sucess - The player suceeded in the best way possible
#6: Overshot Sucess - The player suceeded so much that the action backfired
4. Then, once the dice have been rolled, the Master with then write a scene that ties all of the actions and their results together and also introduces new elements for the next "Day Phase"
Ending Phase:
The game can end in 1 of 4 scenerios
1. Everyone dies (This happens when everyone dies and the Master has chosen to not have or is out of alternates in their "queue")
2. World is destroyed (Similar to everyone dying, but regaurdless or players and alternates the game ends)
3. Mission accomplished (Sometimes Masters will theme the game like a quest and when you win, well you win)
4. Game has hit a point that everyone agrees has taken to long, at this point a vote is held and if the majority want it to end the Master sets a number of days that are remaining and once tey are done the game ends.
Rules:
1: Be nice. Jesting is fair game, but don't be a total ass, this will result in you being mod killed. This game is meant to be co-operative.
2. All actions must be submitted in bold and with "Action:" before the action.
3. Don't post in Red this color is reserved for the mod.
4. Don't post during the processing phase
5. Have fun
Players
1. Box_A_Hair
2. Snowy_Owl
3. Ballz
4. Zed
5. Bambi
Flight 1031: Stranded in a Radioactive Cemetery
It was a musky and fowl smelling afternoon as flight 1031 departed from LAX. The passengers couldn't see much through the hypocritical smog that filled the cesspoolian jungle that is Las Angeles, but that didn't stop the ever annoying 8-year old brats and decrepit old geezers from gawking at the "marvel" of how things look from a little fucking further away.
The flight started like any other. The plane took off, most passengers could be seen popping this pill or that pill to calm their nerves. All hail the mighty pill; how did humanity ever traverse the globe with out it. To think we once sailed across the ocean with nothing but dried meat and rum, now we can't go on vacation with out a 3-month supply of Xanax.
Those who chose not to indulge in mindless, doped up air travel were almost all accompanied by a fucking comfort animal. I guess the world didn't learn from small pox and the plague, but who cares about interspecies disease when we can be comforted by carrying a pig on our laps.
As the plane reached cruising altitude the pilot, in his ever-intriguing monotone voice, greeted the passengers
*ding*
"..uhhhhh this is your pilot speaking. uhh.. welcome to flight 1031 from LAX international airport non-stop service to Mosco's SVO international airport. . .uhhhhhhhhh the flight should be fairly smooth, not too much turbulance projected. We should be touching down about 3A.M. local time .. uhhhh.. flight attendants will be making rounds to get drink orders and requests for the first course. If you are in first class your choices tonight are either prime rib with roasted red potatoes and a baguette or grilled chicken with a side salad. For our economy passenger you will be provided a cold sandwich and a bag of chip. Just uhhhhh sit tight and enjoy the 16-hour flight"
*ding*
The flight attends came by, the food came and went. Day became night and a second dose of pills got popped; then a third. Before anyone new it the pilot was coming back on to announce the decent.
*dign*
"...uhhh welcome to Russia comrades. The local time is 2:25A.M. The temperature is negative seven degrees Celsius in Moscow. I hope you all packed a jacket. We should begin our decent in about 25 minutes, our run way is clear, and we are set to land a little early. Flight attendants please prepare for... uhhhh... excuse me
*ding*
*ding*
uhhhhh...... bad news folks both engines are failing, and we are going down. uhh... flight attendants please prepare for impact. Passengers please follow the flight attendants instructions and on behalf of Big Mainstream Air I would like to say thanks for choosing BM Air, we know you have a choice and we are delighted you have chosen u...
*bang*
The plane has crashed. The survivors find themselves in an abandoned cemetery. Please reply to this post with the word "/in" and a backstory/description/introduction to your character.