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Mar 2017
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(Intro and first episode)

Identified


In 1970 three people were killed during an encounter with an unidentified object. Evidence on a cinefilm they left behind was strong enough for authorities to justify an international effort to unveil the alien intruders, discover their objectives, and protect the Earth from their marauding. The name of this program is SHADO (Supreme Headquarters Alien Defence Organization), and it is unknown to the public โ€“ the world's most closely guarded secret.

Ten years later, Commander Ed Straker oversees SHADO on the verge of a breakthrough in their fight against the invaders. Previously SHADO forces have been unable to intercept inbound alien craft due to their tremendous speed, despite specialized resources deployed across the planet, under the sea, and even secreted on the moon. Now new technology has been developed that promises SHADO's first victory, tech that can accurately determine the presence, location, and course of a UFO.

This development has been plagued by highly suspicious setbacks, suggesting spies and sabotage within their organization. It seems likely that when the equipment and personnel behind this breakthrough are transported to SHADO central, there will be an attempt by aliens to shoot down the flight.

UFO is the brainchild of Gerry and Sylvia Anderson of Supermarionation fame, science fiction-based action/adventures that featured puppets and plenty of futuristic craft to appeal to children (especially children of the geek persuasion โ€“ I raise my hand here). UFO saw the Andersons transition to live action. While their prior shows had been aimed at children, UFO was more mature in tone and theme though still appealing to the young with its science-fiction action and heavy use of fantastic hardware (sci-fi geek love knows no age). Among other running concerns, episodes explore morality in wartime, the burdens of command, ethics of secrecy in situations where there can be no comfortable solutions and no option is clearly โ€œrightโ€.

This leads to a rather bleak tone to the series overall. Performances lean toward the grim, apropos to the material but occasionally less than dimensional especially when conveying large blocks of exposition or stabs at philosophy (always ungainly, a weak point every time). Critics were often harsh about the actors, saying that their performances were every bit as convincing as the puppets โ€“ and that the scripts were just as wooden. Truthfully, some of the actors were just as harsh about the scripts (at least, this was the case with the cast of UFO's followup series, Space:1999, who didn't bother to hide their frustration). I sound like an apologist here for accusations of UFO being emotionally flat, some of those charges are dead on...but to some degree the emotionally blunted tone is a deliberate choice. If you don't think so, see the chilly closing credits sequence and its accompanying score. It's as distant and demoralizing as you could want.

To leaven the dire nature of the premise we're offered a strong dose of action, a modicum of humor, and some amount of romance. Aging the best are the action sequences, though by modern terms calling it โ€œactionโ€ is a bit of a stretch. Solidly constructed through deft editing and tension, they play more to wracked nerves than fistfights or shootouts. They still grip though, thanks to remarkable production values such as fine photography (many scenes are night shots โ€“ half-seen in just the right ways while remaining clear). UFO showcased standard-setting miniature and fx work overseen by Derek Meddings (of Star Wars and 007 fame) and craft designs that still today are sought after by genre enthusiasts the world over in resin, plastic, and diecast.

More strained are the humor and romantic interludes, thanks to unabashed '60s sexism in full peacock display. This is UFO's lighter touch! Impractical uniforms for the women that promise flesh from moonbase uniforms that change from skintight to cheerleader miniskirts with a flick of a wrist to mesh shirts underwater. In fact, their officially issued equipment includes a handy little concealed makeup kit! There's an irony here, when the blatant invitation to objectify is mitigated (in theory) by overtly stated recognition of gender equality in the workplace (because this is set in the future: 1980), yet it's only when the women are off-duty that they are at their most casual. Report for work, and it's time to doll up and get hit on!

Okay, let's get to the first episode.

โ€œIdentifiedโ€ is a tidy, efficient intro to the show's premise as the well-paced plot moves us through an overview of each division of SHADO's operation. We hardly notice the expository nature of the script (well, until Straker opens his mouth, anyway...) because the danger of the flight barrels forward unimpeded with our attention in tow. It's a nicely sustained bit of suspense that lasts well toward the episodeโ€™s conclusion, and carries into the first capture of an alien. Throughout, the dire nature of the endeavor has been maintained without much belaboring โ€“ the possibility of moles in the organization is introduced but not discussed, the need for secrecy ably demonstrated in the importance and peril of the flight, and finally in the revelations afforded by the alien: they are using us as harvest material.

โ€œIdentifiedโ€ also introduces us to two of the major characters: the aforementioned Commander Straker and his second, Colonel Alec Freeman. Together they form the yin and yang of the soul of UFO, Straker struggling to bury his humanity in the name of the greater good, and Freeman trying to honor his own innate empathy in balance with the job.

Straker's an uptight, hardass micromanager by necessity, who we will later learn has taken a few hits to his humanity already. Played by Ed Bishop, he maintains a vacation-worthy state of near-breaking point. You know he's at his most relaxed when he's in a sardonic haze. Honestly, he's hard to like. Well, protagonists don't have to be likeable but they do have to be interesting โ€“ you need a reason to watch. Bishop has a strong presence, captivating good looks (his platinum hair is just jarring enough to deserve its own screen credit) and a deep voice that cuts through everyone. Bishop can't do much with his speeches, but I doubt anyone else could either and Bishop owns the screen whenever he appears.

Countering him is Freeman, who is at least freewheeling when it comes to women โ€“ the source of both the show's attempted levity and much of the cringeworthy sexism. Essayed by a crusty George Sewell with the demeanor of a seasoned vet (someone to be relied on) yet unjaded in outlook, he insists on acting as Straker's conscience no matter how much Straker rails that his conscience is overtaxed already. The two have a bond long established and unassailable, but they still clash. In Identified, the first two times we meet him he is all eyes for the women in his immediate vicinity (although it's hard to blame him for noticing the ridiculously sexy uniform one is wearing). It's an impression that will be tempered later but not so much in this pilot episode.

This is a decent episode. Not challenging but holds one's attention with few distractions and delivers a suitably chilling punchline. Low points are kept to a minimum, however much they stand out as awkward they don't sour the production or slow the tale. Besides the script's faults and the attitude towards women, the setup of Shado's location always strikes me as extravagant and a little too on-the nose cute: a top-secret base cloaked in a film studio. Straker's hydraulic office doesn't convince me. But then, is it really that big a stretch in a show where a jet fighter can be launched from beneath the sea?

7 glimpses of something vague behind a tree, because you gotta have somewhere to go up from. Not much personal conflict, gets a little wooden at times, and should be sent to see the principal for heavyhanded sexism.


Asides from the latest viewing...

ย Gerry Anderson productions had at least one thing in common with Irwin Allen's TV shows, and that's the brilliant design work behind the craft and machinery (B-9 robot of Lost in Space. They have an iconic style to them that is sometimes of an era while still being timeless, every bit as much as the '66 Batmobile. On UFO I'm especially taken with the SkyDiver, Interceptors, the title craft, and as a kid I thought Straker's car was magnificent. Even the moon base was stylish while simple.

I remember seeing this as it aired back in the '70s (American syndication) and the opening sequence of the UFO almost but not quite glimpsed above the trees has stayed with me - terrified ans thrilled me as a kid. A great lesson in economy, re filmmaking, it was the audio effect used for the Ufos that got under my skin. Great way to introduce the show, had me effectively hooked. The whole episode is solid - concise, easy to follow, dramatic, sets the stakes.

Have to laugh at the overt sexism of "the future world of 1980", Freeman gets away with a lot. Pretty sure the look of the moon contingent and sub crew imprinted themselves on me at a formative age...

It's too bad Shane Rimmer's appearances were always so brief, would love to have seen him play a more important role. OTOH, it's good to see him at all, and UFO brought him back a few times.

Love the funky opening titles theme by Bary Gray. I never grew up with the Supermarionation shows that preceded UFO, maybe they just didn't play local stations in the U.S. Those are some heavy-exposition credits to make sure newcomers get the picture.

I almost don't notice how crazy the purple wigs are on the Moonbase's female personnel, because I first saw this as a child...and not so long after I'd been watching Yvonne Craig cycling around Gotham City in a sparkly purple body suit*. Ah, such style! So, the browline of the base wigs consists of a V that dips down the center, echoing the eyebrows. On Lt. Ellis, one arch of her wig's browline was notably higher then the other, giving her a perpetually wry expression in the best tradition of Mr. Spock.

Ayshea Brough always appears at SHADO as a glorified extra, but this is the first time I've realized that it's her we see at the episode beginning in civilian attire approaching the studio with a script.

It always gets me that the aliens have FTL travel, lasers in their craft, but on the ground they wield machine guns.

While not graphic, the first death seemed especially brutal for TV of that era both in the way it's choreographed and for coming mere moments after rise of curtain. Her body is practically yanked away (was she on wires or did the actress throw herself?), you can practically feel the bullets rip into her body. Instantly lets you know, this one's not a kiddie show.

This critical Utronic equipment that's going to make a vital difference - do we ever hear about it again? it's been a while... The performance of the Moonbased Interceptors will remain spotty at best throughout the series.


* actually, ya know... memory is unreliable. I've just remembered that we had not bought our first color television yet.



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